Author Topic: Crysis 3 - Nanobow, Nanodomes, Nanosuit... oh my! *New: Gameplay Trailer 4/24*  (Read 7312 times)

Crysis 3 ain't got stuff on Dear Esther in terms of graphics.



^in-game
« Last Edit: April 18, 2012, 12:20:03 PM by dkamm65 »

You mean just like every game ever?
It was just an example.

Crysis 3 ain't got stuff on Dear Esther in terms of graphics.

http://i.imgur.com/Qwfhe.jpg

^in-game
pfft, that version of Source doesn't even have dynamic lighting and lights that cast shadows


Crysis 3 ain't got stuff on Dear Esther in terms of graphics.



^in-game
>no DX11
>no native stereoscopic 3D
>no large open maps

But
why a bow?
Apparently it's to bring this "hunter" attitude to it.  It seems kinda cool to me, though.

Crysis 3 ain't got stuff on Dear Esther in terms of graphics.
^in-game
All that is, is a loving ton of polygons spammed everywhere. Because the game has no combat or other variables they can easily get away with it.

All that is, is a loving ton of polygons spammed everywhere. Because the game has no combat or other variables they can easily get away with it.

Not the point. My post was meant to be tongue in cheek anyway.

But
why a bow?

I came up with a good explanation..





But then I took an arrow to the knee.

I came up with a good explanation..

But then I took an arrow to the knee.

Die.

I came up with a good explanation..





But then I took an arrow to the knee.
If I could, I would prohibit you from posting in this thread.

when crysis 3 comes out im going to shoot a soldier in the knee and take pictures and make youtube videos

If I could, I would prohibit you from posting in this thread.
shoot him in the keyboard

shoot him in the keyboard
i would make a witty response
but i took an arrow to the keyboagftyhvb

Crysis 3 ain't got stuff on Dear Esther in terms of graphics.



^in-game
But that " game " was stuff.