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| Tudor's Trench Build |
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| SlayerZ99:
--- Quote from: Tudoreleuu on April 19, 2012, 08:51:54 AM ---I will add weapons, maybe even start a race at times, but rarely. I kinda specified that in the op. --- End quote --- I was thinking you could have 3 sections. 2 of them being secure areas to build, and one being a killing field. But that would eliminate the purpose of building forts. EDIT : And heres http://blockland.zack0wack0.com/server-status.php?h=YOUR IN-GAME NAME HERE |
| Tudoreleuu:
--- Quote from: SlayerZ99 on April 19, 2012, 08:54:59 AM ---I was thinking you could have 3 sections. 2 of them being secure areas to build, and one being a killing field. But that would eliminate the purpose of building forts. EDIT : And heres http://blockland.zack0wack0.com/server-status.php?h=YOUR IN-GAME NAME HERE --- End quote --- Yeah, pretty much. Maybe you have a build period of 20 minutes before a 30 minute fight starts? |
| SlayerZ99:
--- Quote from: Tudoreleuu on April 19, 2012, 08:56:47 AM ---Yeah, pretty much. Maybe you have a build period of 20 minutes before a 30 minute fight starts? --- End quote --- That would be a good idea, except I would make it less time like 10 or 15 minutes to build before a 30 minute fight. That way the builders have just enough time to build and you also avoid losing peoples attention |
| Tudoreleuu:
Great ideas. But that much of a project requires some helpers, and I'm still looking for a better hoster. Anyone wants to help? |
| SlayerZ99:
--- Quote from: Tudoreleuu on April 19, 2012, 09:06:21 AM ---Great ideas. But that much of a project requires some helpers, and I'm still looking for a better hoster. Anyone wants to help? --- End quote --- I'd be willing to help with other things but hosting I could not do. 1) My computer isn't usually on 24/7 (Though I have done 24/7 hosting) 2) My internet is not good. |
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