| Blockland Forums > Modification Help |
| Custom weapon animations |
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| computermix:
Just like custom player animations, I've been doing this with weapons. There's this program called ultimate unwrap 3d. Imports .dts, so I bought it. My Problem: I export as a .obj, .dae, etc. and when I import it into blender, there are no bones (armatures) or animations. There is the mesh and the materials though. Question: what file extension/export file type should I use to get bones/animations into blender? I can use any filetype except for: (already tried) - NIF - BVH - m5d (accually worked, but bones were messed up, wrong positions, no ani's) - dae - obj Blender version is 2.49, and I have ultimate unwrap 3d 2.50.17 (not pro) |
| The Corporation:
That's the problem there, when blender imports obj's such as that, it removes the bones along with the materials. Though I think it may be the .dts importer. Not really sure, but try to export something different than obj. |
| computermix:
--- Quote from: The Corporation on April 19, 2012, 09:31:01 PM ---That's the problem there, when blender imports obj's such as that, it removes the bones along with the materials. Though I think it may be the .dts importer. Not really sure, but try to export something different than obj. --- End quote --- tried.... dae (collada) m5d (doom 3) obj an8 bvh NIF and mannnnny more... None seem to work... oh and the importer works, I can get a snapshot here soon with the OSR. EDIT: here we go... http://imageshack.us/f/689/osr.png/ if you zoom in all the bones/animations are there. |
| The Corporation:
--- Quote from: computermix on April 19, 2012, 10:25:21 PM ---tried.... dae (collada) m5d (doom 3) obj an8 bvh NIF and mannnnny more... None seem to work... oh and the importer works, I can get a snapshot here soon with the OSR. EDIT: here we go... http://imageshack.us/f/689/osr.png/ if you zoom in all the bones/animations are there. --- End quote --- try ms3d(guess) or use model files noted in blender 2.49. |
| Pompmaker1:
Is that not the .880 rifle? |
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