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The Uncharted Pack (Thank you Jink :D)
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Frostbyte:
But the dreamers of the day, are dangerous men... This... I did...(I'll edit this later)What is this?
After being a tad addicted to the Uncharted series I decided to make a pack with weapons from the game, playertypes, and decals/faces. I also plan on adding something from the game called Weapon Mods (like UC3 Multiplayer has) these will be explained in further details down below.

Features
- All 20 weapons from UC3 Multiplayer all balanced to ensure fair play
- A Nathan Drake player type (Something along the lines of that playertype that could climb stuff)
- Decals and Faces for any Uncharted fans here
- Hats from UC3 (Still thinking about this)
- Weapon Mods which adds certain abilities to your weapon
- Power Weapons for gaining an advantage in battle
- If nobody gets too butthurt about this: Hands, but fitted so the player will not have stretchy arms and have different colours (Brown,Yellow,Black)
- Reloading
- Blind fire, since BL doesn't have a cover system, this will work by running and gunning.
- A few scopeable weapons (Not iron sights just scopes)
- If it's possible a kickback system
- Weapon zoom

Weapons
Weapons are in 2 categories: Starter and Power. Starter weapons are ones players start with and Power weapons are more powerful but need to be found.

Starter:

AK47: An all rounded assault rifle. Shoots slower but makes up with damage.

Model: 95%

G-MAL: (Do note this picture has the Blindfire Mod on) A rifle with burst fire and a scope. Good for any accurate players.

Model: 100%

M9: A fast firing, accurate assault rifle, very versatile but weaker than other rifles.

Model: 100%

FAL-SS: A semi auto rifle with a scope zoom. Hold more ammo than the Dragon Sniper but can't headshot and is weaker.

Model: 100%

Dragon Sniper: Very accurate and does high damage to the body, but fires slow. Instant kill on headshot.

Model: 95%

KAL-7: Not the most accurate, but it has high speed and it's blindfire accuracy is spot on.

Model: 50%

Para 9: An all rounded pistol, good for backup. (Had Transparent issues, I'll fix soon)

Model: 100%

Raffica Pistol: The G-MAL in pistol form.

Model: 100%

Arm Micro: Fast and decent accuracy it makes a great sidearm.

Model: 100%

Tau Sniper: A powerful revolver with a scope attached. Scope zoom isn't as much as Snipers though. Instant kill on Headshot.

Model: 0%

Power Weapons:

Mag 5: Powerful revolver. Does more body damage than Tau, instant kill on headshot.

Model: 0%

T-Bolt Sniper: A sniper that can 1-hit kill no matter where it hits, but only has 3 shots and has a slow reload.

Model: 100%

PAK-80: Deadly light machine gun. 180 rounds until it's useless.

Model: 100%

Sawed Off Shotgun: Powerful at close range but not the best at distance.

Model: 100%

Pistole: A shotgun in the form of a pistol, not as accurate as the Sawed off.

Model: 95%

RPG-7: A very deadly rocket launcher. Instant kill on direct contact, splash damage does very high damage.

Model: 1%

M32-Hammer: Not as powerful as RPG-7. Can instant kill on contact, splash damage is less powerful and smaller, yet holds more explosives.

Model: 0%

Weapon Mods

Weapon Mods allow you to modify your starter weapons in different ways such as:
- Faster Reloading
- More ammo
- Accuracy
- Rate of Fire
- Blind fire Accuracy
- Call out (Show your team enemy players, I guess it could light up an opponents name)
- Scope Zoom (I don't mean something like the G-MAL's scope, it just allows you to zoom in more)
- Clip Size

Kick backs
Not really sure how it can be implemented (I thought of one way) but it works like Kill streaks in a way. After a player has gotten a certain amount of points they can pull a rocket launcher out of their pants, toss 3 grenades at once, or turn into spiders or something along those lines.

Full list of them here: http://uncharted.wikia.com/wiki/Medal_kickbacks

Can I help?
Yes certainly! If you can model, script, animate or make fancy decals your more than welcome. Just PM me some of your work so I can have a looksie.

Team:
Frostbyte: Modeler
Lamebro1: Modeler, Scripter
blockbuilder1: Modeler
Uxie: Modeler

Beta Testing?
Not much thought about this yet, I'll probably update this in the next few days.
Frostbyte:
Progress: (Now W.I.P Models and such)
(Collection of contributor's work)









morningstar:
So you have made literally no almost no progress and it is on mod discussion?
NEkram:

--- Quote from: morningstar on April 20, 2012, 09:13:15 PM ---So you have made literally no almost no progress and it is on mod discussion?

--- End quote ---
What matters is that THERE is progress.
Frostbyte:

--- Quote from: morningstar on April 20, 2012, 09:13:15 PM ---So you have made literally no almost no progress and it is on mod discussion?

--- End quote ---
I've been busy this week. I'll work on this more after I get back from lacrosse.
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