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| Space Station 13 Weapons |
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| Axolotl:
CentCom-provided Weaponry CentCom provides the Space Station 13 crew with select weaponry. Stun Baton (90%, I'll add cooldown on stun and fix the cloudemitter bug) It comes standard with every security guard. Tumbles players on hit. Modified version of mp7964 and MrCookie's stunstick because people can't read. Taser Gun (0%) I need a projectile that is a yellow sphere that is 1 brick tall and is yellow. Also comes standard with every security guard. Syndicate-provided Weaponry Syndicate weaponry is more powerful than CentCom weaponry. Syndicate Revolver (80%, needs pistol whip on rightclick, needs ammo functionality) The dreaded revolver that syndicates wear on their belt. Does 32.5 damage per shot. Uses DrenDran's Colt Python model from the Modern Weapon Pack. Cyalume Saber (0%) I need a lightsaber model with a black handle and an opaque, blue "saber" part. Does 60 brute damage per hit. Things to add * Make this into a full-fledged gamemode * Add critical condition? Local chat? |
| Brian Smithers:
pretty cool |
| Lamebro1:
--- Quote from: Brian Smithers on April 22, 2012, 12:58:49 PM ---pretty cool --- End quote --- |
| blockbuilder1:
Is it me or that pistol look like the gun for the bad COD Black ops pack |
| plad101:
--- Quote from: blockbuilder1 on April 22, 2012, 02:02:50 PM ---Is it me or that pistol look like the gun for the bad COD Black ops pack --- End quote --- looks like a gun to me. |
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