Blockland Forums > General Discussion
Pass's Neighborhood TDM
<< < (7/17) > >>
RedGajin:
So I stopped by and just some things that I noticed, not saying you should change these, just some ideas and opinons:

The houses are way too different from each other, in one house you have the entire entire basically made out of props, and in the other its all bricks. This is the biggest issue imo, all the houses should stick to the same theme, otherwise it just looks bad.

The houses seem pretty pointless as of current, all they serve as is spawn points, there should be holes or open windows so players can defend from the houses as well. Otherwise all the fighting will just be in the small street area.

Having JVS doors for every single room is not necessary, just on the front door and back door.

Houses need more exits, I only noticed 1 or 2, this makes it extremely easy to camp the stuff out of a team. Roof acces, holes in walls, basement that loops around to the surface, patio, anything along those lines.

I did kind of like the pick up weapons thing, but it seems kind of inconvenient in what would seem like a fast-pace battle. I would want to spawn with my weapon, not have to go looking for one while I dodge angry people running at me with better ones.

But it seems to be going along well, keep up the good work!
Pass:

--- Quote from: RedGajin on April 23, 2012, 05:04:46 AM ---So I stopped by and just some things that I noticed, not saying you should change these, just some ideas and opinons:

The houses are way too different from each other, in one house you have the entire entire basically made out of props, and in the other its all bricks. This is the biggest issue imo, all the houses should stick to the same theme, otherwise it just looks bad. Ethan Taylor built all of the green house, and I had build the blue house before, and he sort of went on his own. I will be sure to spruce the blue house up and make it better.

The houses seem pretty pointless as of current, all they serve as is spawn points, there should be holes or open windows so players can defend from the houses as well. Otherwise all the fighting will just be in the small street area. The houses are not done yet. Once we get all of the houses basically done, the exterior and interior, then we will add wall details such as holes to shoot from, or broken windows.

Having JVS doors for every single room is not necessary, just on the front door and back door. I will try to put archs on most of the doors.

Houses need more exits, I only noticed 1 or 2, this makes it extremely easy to camp the stuff out of a team. Roof acces, holes in walls, basement that loops around to the surface, patio, anything along those lines. I will try to add balconies or something like that.

I did kind of like the pick up weapons thing, but it seems kind of inconvenient in what would seem like a fast-pace battle. I would want to spawn with my weapon, not have to go looking for one while I dodge angry people running at me with better ones. I was thinking that you spawn with weapons, but if you search the house, you can find better weapons than if you spawn with.

But it seems to be going along well, keep up the good work!

--- End quote ---


Best Idea Ever: Lawn Tractor that you run over people with. Located in a shed in the backyard.
Pass:
Bump.
Pass:

--- Quote from: Darkness ZXW on April 22, 2012, 09:14:02 PM ---Admin Application

In-Game Name: Darkness
BL_ID: 22088
People who recommend you as an admin: Glass, YoungRotations, and Owl

--- End quote ---
Denied. One of the recommendators denied. Further information will not be give out.
Darkness ZXW:

--- Quote from: Pass on April 23, 2012, 04:11:12 PM ---Denied. One of the recommendators denied. Further information will not be give out.

--- End quote ---

Who denied me? Or did you deny one of the recommendators as one? I don't see why you'd deny me because I'm admin on a server.
Navigation
Message Index
Next page
Previous page

Go to full version