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Face that spans the whole head -Update-

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--LegoPepper--:

that old spiderman decal did wrap around the torso I believe.

EDIT: Yeah it did, but just one color.

Demian:


--- Quote from: --LegoPepper-- on April 25, 2012, 07:46:53 PM ---that old spiderman decal did wrap around the torso I believe.

EDIT: Yeah it did, but just one color.

--- End quote ---
That decal just has red at the middle and the torso is blue.


--- Quote from: Goth77 on April 25, 2012, 02:06:28 PM ---Can someone script a mod or make a player type?

--- End quote ---
Only Badspot can and he won't.

Mr.Noßody:

Wouldn't this require a separate file of each side of the decal? I guess I could all be packaged into one but that would make decals much more complicated for beginners.

Its a shame Badspot won't consider this, it would be neat.

Demian:


--- Quote from: Mr.Noßody on April 26, 2012, 01:06:30 AM ---Wouldn't this require a separate file of each side of the decal? I guess I could all be packaged into one but that would make decals much more complicated for beginners.

Its a shame Badspot won't consider this, it would be neat.

--- End quote ---
No, the images don't have to be a square.

Goth77:


--- Quote from: Mr.Noßody on April 26, 2012, 01:06:30 AM ---Wouldn't this require a separate file of each side of the decal? I guess I could all be packaged into one but that would make decals much more complicated for beginners.

Its a shame Badspot won't consider this, it would be neat.

--- End quote ---

Something like this I was thinking. Beginner decal and face makers would only have to edit the main decals/face file (front). But if you wanna put some effort into it you could edit the rest of the textures instead of having them blank.

I think it would be possible by adding a face to every mesh on the player model; Or more specifically all the sides of the head, chest, pants, and shoes. Like A print cube but with different prints on each side, with each side being a separate image file.

V3 updated




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