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| Double on-activate event? |
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| Kniaz:
I know this has already been settled, but I thought I'd share this with you anyway, it is the event I use for lamps in the Bluzone. The last two events, set raycast, stop the player from spamming the light and being annoying/potentially breaking it. You don't have to use "White Orb" like I have, either. That could be anything, such as the Player Light. The Radio wave just adds a nice effect with a puff of electricity and makes a pretty little zap noise without needing to add an extra line of events. c: |
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