| Blockland Forums > Help |
| Double on-activate event? |
| << < (2/3) > >> |
| pecon98:
--- Quote from: Electrk on April 27, 2012, 10:04:45 AM ---You don't need an onRelay or fireRelay event. --- End quote --- Correct. On Onactivate > self > Seteventenabled 0 1 2 (no) On Onactivate > self > Setlight > player's light On Onactivate > self > Set eventenabled 3 4 5 (yes) Off Onactivate > self > Seteventenabled 0 1 2 (yes) Off Onactivate > self > Setlight > None Off Onactivate > self > Set eventenabled 3 4 5 (no) |
| Captn:
On 0 OnAcitvation -> self -> SetLight -> Playerlight Off 0 OnActivation -> self -> Setlight -> Off On 0 OnActivation -> self -> toggleEventsEnabled 0 1 Wouldn't that work? |
| Blocki:
--- Quote from: Captn on April 27, 2012, 10:14:55 AM ---On 0 OnAcitvation -> self -> SetLight -> Playerlight Off 0 OnActivation -> self -> Setlight -> Off On 0 OnActivation -> self -> toggleEventsEnabled 0 1 Wouldn't that work? --- End quote --- Yep that would |
| Kniaz:
--- Quote from: Captn on April 27, 2012, 10:14:55 AM ---On 0 OnAcitvation -> self -> SetLight -> Playerlight Off 0 OnActivation -> self -> Setlight -> Off On 0 OnActivation -> self -> toggleEventsEnabled 0 1 --- End quote --- That's the simplest form, and is what I usually use. |
| Captn:
Ya I looked at the other stuff and was confused. Very complicated for the simple minded. |
| Navigation |
| Message Index |
| Next page |
| Previous page |