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| Darkness ZXW:
>Import the Jeep .dts model >export as .ms3d/obj/whatever >export as .obj >bug siba to finish it |
| Sami2ss:
--- Quote from: Darkness ZXW on April 27, 2012, 08:48:31 PM --->Import the Jeep .dts model >export as .ms3d/obj/whatever >export as .obj >bug siba to finish it --- End quote --- problem is, if you wanted wheels on it, you'd have to model them on because wheels are automatically put on the vehicle on specified mount points, whether it's the default wheel or your own custom wheel. |
| Darkness ZXW:
--- Quote from: Sami2ss on April 27, 2012, 08:50:29 PM ---problem is, if you wanted wheels on it, you'd have to model them on because wheels are automatically put on the vehicle on specified mount points, whether it's the default wheel or your own custom wheel. --- End quote --- I'd look through the Blockland directory and find it and import and clone the wheels in place. |
| RagnaTheBroedge:
--- Quote from: Sami2ss on April 27, 2012, 08:50:29 PM ---problem is, if you wanted wheels on it, you'd have to model them on because wheels are automatically put on the vehicle on specified mount points, whether it's the default wheel or your own custom wheel. --- End quote --- or just import them into the model too? since no one else has done anything i'll start on this. more at 3. |
| IkeTheGeneric:
This would be a fantastic idea. And taboo, if you do make one, be sure to make some sort of "destroyed car prop". Would look fantastic in some sort of ruined city build. |
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