Tic-toc26's Ideas 7/6/12

Author Topic: Tic-toc26's Ideas 7/6/12  (Read 7425 times)

this won't work, the video is done by timing/other triggers
brick physics is done client sided
ya i know i'm just useing it as a example

ya i know i'm just useing it as a example
if you know it isn't possible, why suggest it?

3/4ths of your ideas come from Minecraft.
Come on Tic, you can come up with better ideas.
How about a 2d player type that consist of two heads one facing you player, but its invisible and the other head on your Blockhead just faces straight but does nothing.

Come on Tic, you can come up with better ideas.
How about a 2d player type that consist of two heads one facing you player, but its invisible and the other head on your Blockhead just faces straight but does nothing.
why?
3/4ths of your ideas come from Minecraft.
not rly only 3 of them r from MC
MC boat
Full Screen
New Type Of Water
if you know it isn't possible, why suggest it?
sumerine was thought to be imposible
so i thought ot leave it up so just in case some one find a way to do that
« Last Edit: May 30, 2012, 04:10:26 PM by Tic-toc26 »


2D Playertype?
To make levels from games in 2d and replay them in Blockland.

2D Playertype?
To make levels from games in 2d and replay them in Blockland.
Oh I thought u were asking for a 2headed player lol I can c a use 4 that

sumerinewas thought to be imposible
i'll assume you mean submarine?
if so, it wasn't though to be impossible
it was thought to be impractical

i'll assume you mean submarine?
if so, it wasn't though to be impossible
it was thought to be impractical
ty i suck at spelling XD
i'll just leave it there jic

Update 3 items added:
Audiosurf ships
New player type
Movie props set

I do have a gravity tank, I'll release it later today.

I can make the barricade.

1. thrown no delay time <-- I'm thinking it "blows up" like a self inflating ballon also with low health
2.click and hold to set up <-- this would be the most realistic and with more health but harder to drag around
3. no collision (I'M GOING OUT OF THE MAP!!!) <- what's the point?
for all of the above barricades: click after setting it up to be able to "drag" it around

this won't work, the video is done by timing/other triggers
brick physics is done client sided

acutally i think they just modified the mininuke to have a larger brick kill radius.

edit: oops double post

I do have a gravity tank, I'll release it later today.

I can make the barricade.

1. thrown no delay time <-- I'm thinking it "blows up" like a self inflating ballon also with low health
2.click and hold to set up <-- this would be the most realistic and with more health but harder to drag around
3. no collision (I'M GOING OUT OF THE MAP!!!) <- what's the point?
for all of the above barricades: click after setting it up to be able to "drag" it around
:D TYVM
the map part is cause people usealy use walls the end there maps and some people like to leave the map so i thought if there was a barrior that has no colision so they can't jump on top of it

EDIT: can  make the no collision model look something like this?


also can you add a set up animation for the click and hold?
« Last Edit: June 02, 2012, 07:42:26 PM by Tic-toc26 »

that reminds me of halo for some reason

that reminds me of halo for some reason
it is halo if thats what you were saying

tic toc goes the clock to the hour of 26

the 26th hour is when all the addons you have suggested will be made.
can't wait until that hour