| Blockland Forums > Suggestions & Requests |
| In-Game VoiceChat (Specifically a request to Badspot) |
| << < (5/7) > >> |
| Pass:
Don't go posting "this has been suggested 100s of times". I know. You don't need to say that. |
| Xalos:
This would work just fine. The only problem is that it would mean a huge amount of up/down throughput is hoarded for something which not everyone would use. There would, of course, be an option to turn it on and off. |
| Counter98:
I hate using mics, because if you turn it off, you don't know what people are saying. If you turn it on, you get to hear lovely songs. Especially terrible ones. |
| shadowworrior:
and rly just get Skype and create a chat room and add the ppl on your server to it ( whole lot simpler) |
| Sevara:
Programming mics is always tricky, hence why most games either use a plugin-based voice chat or leave people to use dedicated programs like Ventrilo or Teamspeak. The C++ has to be modified to let the program "see" the hardware, which could inadvertently lead to a whole barrage of backdoor exploits, and probably most of the players would suddenly get new amounts of lag, due to the massive throughput to keep even a heavily compressed audio session running. Keep in mind, a 128Kbps MP3 is about 20x compression, and it still comes in at about 1MB a minute. If you've got the bandwidth, just run Vent, TS, or Skype. |
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