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| Shapename for admin on the player's head text above |
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| Cubelands:
This my idea write script. I am not sure If this correct. This about Host, SA and admin text above player's head above of the text. --- Code: ---package Script_AdminHead { function (%client) { if($Pref::AdminN::enabled) %client.Admin.setShapeName(%client.name); parent::mountPoint = $HeadSlot(%client) datablock StaticShapeData(HostName) { mountPoint = $HeadSlot; = "setShapename"Host"; } }; activatepackage(Script_AdminHead); datablock StaticShapeData(SuperAdminName) { mountPoint= $HeadSlot = setShapeName"SuperAdmin"; } datablock StaticShapeData(AdminName) { mountPoint= $HeadSlot = setShapeName"Admin"; }; datablock StaticShapeData(BrickTextEmptyShape) { --- End code --- This script are wrong, I know it. I made mistake writing this. The display picture, I use bricktext event on my head above of the text. This look like, that what I want like this. Instead use chat message who is host or SA whatever. |
| 420:
Sorry, player shapenames have been gone for a long time. It can't be done as far as I know. edit: also your code...ew. |
| Greek2me:
People have been working around it by mounting a bot or something to the player's head and then setting the shapename on that. |
| Cubelands:
--- Quote from: Greek2me on April 30, 2012, 09:19:06 PM ---People have been working around it by mounting a bot or something to the player's head and then setting the shapename on that. --- End quote --- correct, Brian smith did successfull make his mod brickbuddy. That what I am try writing this. --- Quote from: 420 on April 30, 2012, 09:17:38 PM ---edit: also your code... not very good mountPoint = $HeadSlot; = "setShapename"Host"; and wtf is this %client.Admin.setShapeName(%client.name); --- End quote --- I know, That reason, I made thread here for help. |
| 420:
--- Quote from: Cubelands on April 30, 2012, 09:23:52 PM ---correct, Brian smith did successfull make his mod brickbuddy. That what I am try writing this. --- End quote --- How long have you been scripting for this code looks very amateur |
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