Blockland Forums > Modification Help
Shapename for admin on the player's head text above
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Slicks555:

--- Quote from: 420 on April 30, 2012, 09:26:35 PM ---How long have you been scripting for this code looks very amateur

--- End quote ---
Says the guy who's been scripting since the start of TGE
TheRealMint:
I would suggest that you implement this feature differently, using the color of the shape name rather than trying to modify the actual shape name itself. For example:


package AdminIdentifier {
    function GameConnection::spawnPlayer(%client) {
        Parent::spawnPlayer(%client);
        %player = %client.Player;
        if (%client.isAdmin || %client.isSuperAdmin) {
            %player.identifyAsAdmin();
        }
    }
    function Player::identifyAsAdmin(%player) {
        %player.setShapeNameColor("1 1 0");
    }
};
activatepackage(AdminIdentifier);

Cubelands:

--- Quote from: TheRealMint on May 01, 2012, 12:29:14 AM ---I would suggest that you implement this feature differently, using the color of the shape name rather than trying to modify the actual shape name itself. For example:


package AdminIdentifier {
    function GameConnection::spawnPlayer(%client) {
        Parent::spawnPlayer(%client);
        %player = %client.Player;
        if (%client.isAdmin || %client.isSuperAdmin) {
            %player.identifyAsAdmin();
        }
    }
    function Player::identifyAsAdmin(%player) {
        %player.setShapeNameColor("1 1 0");
    }
};
activatepackage(AdminIdentifier);


--- End quote ---
awesome, I did tested. It was color yellow. But It require StaticShape put on mountPoint of head like $Headslot. I did add this script.


--- Code: ---package AdminIdentifier {
    function GameConnection::spawnPlayer(%client) {
        Parent::spawnPlayer(%client);
        %player = %client.Player;
        if (%client.isAdmin || %client.isSuperAdmin) {
            %player.setShapeNameColor("1 1 0");
            %player.headtext = %name;
            %Player.mountPoint = $HeadSlot;
        }
    }
};
activatepackage(AdminIdentifier);

datablock StaticShapeData(headTextEmptyShape)

{

        shapefile = "base/data/shapes/empty.dts";

};
        if(isObject(%this.textShape))

        {

                %player.headtext = %name;
                %player.mountPoint = $HeadSlot
        }
                    %player.headShape = new StaticShape()

                {

                        datablock = headTextEmptyShape;

                        position = vectorAdd(%player.getPosition(),"0 0" SPC %player.getDatablock().HeadSizeZ/9 + "0.166");

                        scale = "0.1 0.1 0.1";

                };

        };

--- End code ---
TheRealMint:
Hmm.... That just sounds ugly if you ask me. I really wish we could redefine more functions. For instance, it would be really handy if you could do something like this:


package AdminIdentifier {
    function GameConnection::getPlayerName(%client) {
        %name = Parent::getPlayerName(%client);
        if (%client.isAdmin) {
            %name = %name SPC "(Admin)";
        }
        else if (%client.isSuperAdmin) {
            %name = %name SPC "(Super Admin)";
        }
        return %name;
    }
};
activatepackage(AdminIdentifier);

Cubelands:

--- Quote from: TheRealMint on May 01, 2012, 01:22:22 AM ---Hmm.... That just sounds ugly if you ask me. I really wish we could redefine more functions. For instance, it would be really handy if you could do something like this:

package AdminIdentifier {
    function GameConnection::getPlayerName(%client) {
        %name = Parent::getPlayerName(%client);
        if (%client.isAdmin) {
            %name = %name SPC "(Admin)";
        }
        else if (%client.isSuperAdmin) {
            %name = %name SPC "(Super Admin)";
        }
        return %name;
    }
};
activatepackage(AdminIdentifier);


--- End quote ---
aslo I have add this for host.


--- Code: ---        
        else if (%client.isHost) {
            %name = %name SPC "(Host)";
        }
--- End code ---
I learn this very smiple. But I have trouble with error line 34.
what SPC mean?
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