| Blockland Forums > General Discussion |
| Tron Light Plane Deathmatch |
| << < (14/22) > >> |
| Port:
--- Quote from: Treynolds416 on May 09, 2012, 10:18:16 AM ---Also, there's that phenomenon where you can only see so many lights at once. The latter may be fixed in v21, but currently it exists. --- End quote --- $Pref::OpenGL::MaxHardwareLights |
| Conan:
IMO bricks work best for now. Creating and removing that many static shapes might cause problems, but I don't know. |
| Port:
--- Quote from: Conan on May 09, 2012, 10:30:07 AM ---IMO bricks work best for now. Creating and removing that many static shapes might cause problems, but I don't know. --- End quote --- Creating and removing that many bricks rapidly definitely can cause problems due to the oct tree. |
| Treynolds416:
--- Quote from: Port on May 09, 2012, 10:30:57 AM ---Creating and removing that many bricks rapidly definitely can cause problems due to the oct tree. --- End quote --- How so? |
| Kalphiter:
--- Quote from: Treynolds416 on May 09, 2012, 12:21:03 PM ---How so? --- End quote --- --- Quote from: Wedge on June 10, 2007, 06:59:30 PM --- --- End quote --- |
| Navigation |
| Message Index |
| Next page |
| Previous page |