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| Restarting Events on minigame restart |
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| WALK2222:
Okay guys, first off let me tell you I do have minigame events already so no need to worry about that. Second I am pretty sure that you can do this with relay events, sadly I absolutely suck with relays. What I am mainly asking is what are the events that will restart a bricks events after, the minigame has restarted? I need this to finish off an automatic game's events, so that after every minigame restart the events restart and do the same thing over again |
| iBlox / (-Nick-):
So you want the events to stop, when the minigame resets and start back up again immediately after stopping? Can I see the events? I can probably figure it out if I know exactly what you're trying to do. |
| WALK2222:
Yeah exactly. Eventually the events end and stop for a while until the minigame restarts. After the restart I want it to immediately restart the events. I'll get you the events tomorrow because Im not at my comp (phone). Thanks for your help! |
| phflack:
you could use onminigamereset>self>cancelevents and then make the input use onminigamerestart |
| WALK2222:
Here are my events, sorry if it looks like a load of crap. Theres a lot I need to do with these events, mainly I have a server running that hosts a game. I am trying to get this game to run on its own when I am gone/away from the server, to do so I need the minigame to automatically restart the events after each game ( again I have the onminigamereset event) Just average JVS events This is just the countdown before the game begins, just ignore this So mainly I want all these events to restart/ happen again, after the minigame restarts |
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