| Off Topic > Creativity |
| Pixel Art |
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| KelBlock:
My first attempt in making pixelated art: Second one is a Miniature Schnauzer. Third one is SCP-173. How's this for starters? |
| Cool Boi:
Looks noice |
| .:FancyPants:.:
--- Quote from: Zay on February 18, 2014, 04:14:44 PM ---it's on the op --- End quote --- ah, i see what you're talking about. i never anti-alias the way the artist there is showing, so connecting pixels that way is kind of required in confined spaces. plus, if you ask me, i think anti-aliasing is a whole different thing you do on top of pixel art; kind of disappointed the artist calls that tutorial "pixel art basics" since now readers are going to get the impression that anti-aliasing is supposed to be used in conjuction with pixel art. |
| Daswiruch:
I'm working on some pixel guns for a game that I'm trying to create. |
| Conan:
--- Quote from: Daswiruch on February 18, 2014, 08:17:39 PM --- I'm working on some pixel guns for a game that I'm trying to create. --- End quote --- for the first pistol have the gun barrel case extend past the horizontal bound you made; no pistol is designed with a handle attaching to the back since some part of the top has to kick back and load the next bullet in order to be semi-auto. shotgun looks ok but you might want to think about the purpose of each part. exit end of the barrel is also really small. revolver is just scaled entirely wrong, look at the positioning of the barrel to the cylinder: the barrel is aligned to the top end; aka a position where the bullet chambers will line up. you can technically put the barrel to the side or bottom but that would just look odd, since you'll still need to include a mechanism for the hammer to hit the bullet. |
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