| Blockland Forums > Suggestions & Requests |
| Blockland on Torque 3D (Yes again) |
| << < (5/7) > >> |
| Freeze:
--- Quote from: lordician on May 10, 2012, 10:10:54 AM ---I figure that would be nice. But you know you can force that when you are working with NVidia right? There was a topic for that before. --- End quote --- you can do it with amd to :o |
| Modling:
What would be badass would be an Ambient Occlusion graphics option. Everything would be all smooth and stuff. |
| zmaster:
--- Quote ---*Cloth dynamics (imagine moving hanged shirts moving) --- End quote --- I have T3D and attempted to use this once I added it in...I could walk through WALLS. seriously though, with T3D you need min-high to high end hardware to run depending on the situation. Also if Badspot were to go over to T3D he would have to remake most of the game. I'm sorry but TGE works better on craptops and I am sure Badspot does not want to remake blockland virtually from scratch. Edit: T3D's shaders are in some custom language only used by torque. Note to self: must...make..T3D...accept...c ompiled shaders |
| Cubelands:
--- Quote from: Altiris on May 09, 2012, 09:51:03 PM ---http://www.garagegames.com/products --- End quote --- buy cost $179. I can afford buy it someday. |
| Kalphiter:
That's pretty cheap compared to their former $1000 |
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