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Clonetrooper's Server - DuckHunt V3

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clone trooper55:

Yeah the voting system for V3 is having some issues at the moment... V3 also having issues thanks to Blocklands annoying "won't save unless ghosted" thing. Somehow all the spawns lost their names also. Probably an autos ace glitch, one of many others...
Once it all gets sorted out I'll consider a fourth DuckHunt map with possibly a new
Concept instead of just new maps, like the v2 map, and not, dice no one liked the idea behind the one.
Which also makes me think that eventually I'm going to replace the v2
Map with perhaps a classic version with v3's trees or maybe I'll replace it with a new map all together. I certainly hope to.

clone trooper55:

Apparently there are build stealers hosting DuckHunt v1. If you see Clonetrooper10, please confront him, I'd like to know why exactly he's hosting my build...

Port:

Quack.

clone trooper55:

Quacking is fun, ain't it?

clone trooper55:

The Voting system for V3 has been having a whole jumble of issues. Most of them have obvious causes, but it's getting difficult for me to add new features because it's getting complicated and has many bugs. If anyone would like to help, It'd be appreciated

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