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Invisible uncollidable custom brick

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Planr:

bump

zmaster:

I have redone the model.  Seems I can get cubes to work but not ramps.
Collision works now (See Cube's above post).
Using all quads.
See OP for updated blend.

Blocki:

The fu.
If I pull a model file on the 3dtoblb.exe, it opens a console and tells me 3dtoblb.exe has stopped working.

Conservative:


--- Code: -------------------omni quads:
7



TEX:SIDE

--- End code ---

make it 1 space

and you have a custom collision model for it too right?


--- Code: ---0 0 -1

----------------north quads:

--- End code ---
space here too, remove it

zmaster:


--- Quote from: Blocki on May 15, 2012, 04:55:54 PM ---The fu.
If I pull a model file on the 3dtoblb.exe, it opens a console and tells me 3dtoblb.exe has stopped working.

--- End quote ---

Try using .ply

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