| Blockland Forums > Suggestions & Requests |
| Auto Aiming Cannon Turrets |
| << < (5/6) > >> |
| Mold:
You can put sequences in .dts' So why need a .dsq Mod discussion is useless Doesn't say anything about that |
| PurpleMetro:
You could probably improvise this by using bot events and also changing its datablock to whatever cannon/turret model you wish, and adding Bot Events so that it will target any player setting you want. |
| Mold:
i don't want that standart bot vehicle I mean something like that Heavy Machine Gun (As bad example) |
| Treynolds416:
I don't know a lot about this stuff, but .dsq is the way you are supposed to do animations and that's the way you should do it. |
| Mold:
--- Quote from: Treynolds416 on May 16, 2012, 06:58:12 PM ---I don't know a lot about this stuff, but .dsq is the way you are supposed to do animations and that's the way you should do it. --- End quote --- But I only have a dts exporter for blender, there is no dsq ting |
| Navigation |
| Message Index |
| Next page |
| Previous page |