Blockland Forums > Suggestions & Requests

Auto Aiming Cannon Turrets

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Mold:

You can put sequences in .dts'
So why need a .dsq

Mod discussion is useless
Doesn't say anything about that

PurpleMetro:

You could probably improvise this by using bot events and also changing its datablock to whatever cannon/turret model you wish, and adding Bot Events so that it will target any player setting you want.

Mold:

i don't want that standart bot vehicle

I mean something like that  Heavy Machine Gun (As bad example)

Treynolds416:

I don't know a lot about this stuff, but .dsq is the way you are supposed to do animations and that's the way you should do it.

Mold:


--- Quote from: Treynolds416 on May 16, 2012, 06:58:12 PM ---I don't know a lot about this stuff, but .dsq is the way you are supposed to do animations and that's the way you should do it.

--- End quote ---
But I only have a dts exporter for blender, there is no dsq ting

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