Firstly:
Your server.cs says:
exec("./Weapon_Chainsaw.cs");
It should say
exec("./Weapon_WeakChainsaw.cs");
(The name of the main script file)
To change the speed, maybe adjusting the muzzleVelocity variable in the projectile datablock will have an effect.
I was missing that with my playertype I had made too. Wow. It's always something tiny and miniscule, lol.
And when I said speed, I meant firing rate, sorry...
Thanks though!
EDIT: WAIT WAIT WAIT, I found the variable to edit the speed.
Now I just need to NOT overwrite the regular chainsaw in-game. It's called "Chainsaw" and not "Weak Chainsaw". What variable in "Weak Chainsaw.cs" do I edit to change the in-game name?EDIT 2: Nevermind, I made it. Thanks for the first part though!