Blockland Forums > Modification Help
UTA (Untiered Arms)
Treynolds416:
--- Quote from: YoshiDude on May 26, 2012, 06:33:56 PM ---Can you be any more vague? I don't mean to be rude, but honestly - I'm not going to be able to make progress on modeling with a comment as simple as "needs work," or "not that great tbh."
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There's so much that needs work it's diffcult to keep it concise.
To start, scrap your current models and try basing your models on guns, not on compound oblong rectangles with triggers
YoshiDude:
--- Quote from: Treynolds416 on May 26, 2012, 06:37:55 PM ---There's so much that needs work it's diffcult to keep it concise.
To start, scrap your current models and try basing your models on guns, not on compound oblong rectangles with triggers
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It's a little more than oblong rectangles with triggers - not to mention it's in the style of Blockland's Gun.
Shotgun - Franchi SPAS-12 + Remington 870
Sniper - GmbH DSR-1
Pistol - Paris Theodore's ASP + Colt model 1911
Rifle - Fabrique Nationale FAL
Revolver - Mateba Model 6 Unica + Colt Anaconda
This isn't Tier+Tactical, and it's not Gravity Cat's pack either. It's not a "blockland realism" pack or anything of the sort, so if that's what you're expecting, I'd like to ask that you get it out of your head now.
Treynolds416:
--- Quote from: YoshiDude on May 26, 2012, 07:41:45 PM ---It's a little more than oblong rectangles with triggers - not to mention it's in the style of Blockland's Gun.
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Realism =/= actually looks good
Look at ephi's shotgun and the default rocket launcher for a better idea of the style you should be going for. Simplistic, yet has detail. What you have is simplistic but has no detail
The Corporation:
--- Quote from: YoshiDude on May 26, 2012, 07:41:45 PM ---It's a little more than oblong rectangles with triggers - not to mention it's in the style of Blockland's Gun.
Okay, we get that
Shotgun - Franchi SPAS-12 + Remington 870
Sniper - GmbH DSR-1
Pistol - Paris Theodore's ASP + Colt model 1911
Rifle - Fabrique Nationale FAL
Revolver - Mateba Model 6 Unica + Colt Anaconda
Question-Why not pick some weapons that have never been made before? Stuff that nobody has heard of?
This isn't Tier+Tactical, and it's not Gravity Cat's pack either. It's not a "blockland realism" pack or anything of the sort, so if that's what you're expecting, I'd like to ask that you get it out of your head now.
We get it, we get it. But seriously, you need to have a concise, consistent, and proportional style to your weapons.
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YoshiDude:
--- Quote from: Treynolds416 on May 26, 2012, 07:48:07 PM ---Realism =/= actually looks good
Look at ephi's shotgun and the default rocket launcher for a better idea of the style you should be going for. Simplistic, yet has detail. What you have is simplistic but has no detail
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If I remember the look right, Ephi's shotgun adapts a theme that was created and upheld by the community rather than the game. Bunches of bevels and that's it.
Bevels =/= detail
Bevels may contribute to detail, but tapping W+hitting Bevel on every single edge isn't going to get you a perfect model.
--- Quote from: The Corporation on May 26, 2012, 07:48:30 PM ---Question-Why not pick some weapons that have never been made before? Stuff that nobody has heard of?
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I'll sum up my reasons why in a point here. Show me a weapon that isn't in any modern FPS game that's actually pretty cool.
--- Quote from: The Corporation on May 26, 2012, 07:48:30 PM ---We get it, we get it. But seriously, you need to have a concise, consistent, and proportional style to your weapons.
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At this point, everyone's pointing out that there is an inconsistency between the models. You need to understand that I don't see this, and I have no idea what you're talking about. I'd appreciate some examples.