| Blockland Forums > Suggestions & Requests |
| Bot VCE Variables |
| << < (3/4) > >> |
| Daenth:
--- Quote from: MARBLE MAN on May 18, 2012, 08:44:02 PM ----_- <var:pl:currentitem> IS THE PLAYERS CURRENT ITEM --- End quote --- My point is, the player variables work for the bot variables. Use the events correctly and make the variable target the bot, like so: [onBotTouch] > [Self] > [VCE_ifVariable] > [<var:player:currentItem> == "Gun"] |
| xxxxkill:
--- Quote from: MARBLE MAN on May 18, 2012, 08:44:02 PM ----_- <var:pl:currentitem> IS THE PLAYERS CURRENT ITEM --- End quote --- <var:pl:*> works with bots as they would players. |
| Blocki:
Why is this guy unable to understand THAT THE BOT IS A PLAYER --- Quote from: Daenth on May 19, 2012, 01:04:30 AM ---My point is, the player variables work for the bot variables. Use the events correctly and make the variable target the bot, like so: [onBotTouch] > [Self] > [VCE_ifVariable] > [<var:player:currentItem> == "Gun"] --- End quote --- Nope, you gonna use VCE_ifValue |
| setro2:
You dont need VCE. You can use bot events Ex: onBotSpawn>Bot>SetBotWeapon>Longrange/Closerange>(Weapon name here) |
| Daenth:
--- Quote from: Blocki on May 19, 2012, 05:43:37 AM ---Why is this guy unable to understand THAT THE BOT IS A PLAYER Nope, you gonna use VCE_ifValue --- End quote --- VCE_ifValue is for numbers. VCE_ifVariable is for text (aka strings). |
| Navigation |
| Message Index |
| Next page |
| Previous page |