| Blockland Forums > Modification Help |
| High Jumping script |
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| MARBLE MAN:
I've been trying to find a way to make a client sided velocity adding script. Is there any way to do this - I found: %client.player.addvelocity(0 0 0.6); |
| Xalos:
"client sided" "velocity adding" |
| Treynolds416:
Why the hell would it ever be able to work client-sided "hurr durr imma make dis scrip that let jump reel highe and hax de servers lololol" |
| Port:
You can do that externally, but not from within Blockland itself. |
| Xalos:
I don't think you CAN do it externally. I've tried various memory editors, and none of them did anything other than produce a horrible wrenching effect on the player (jerking back and forth between the fake and real position/velocity). I think you would be able to do it internally if you wrote your own Blockland client, but who's actually going to write a whole new client for Blockland when it can both get your key revoked and is just not worth the reward? |
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