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League of Legends - Megathread
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Dexxtter:
I feel like the level up animation and heal animations got reworked but I can't find it in the patch notes.
Chrono:

--- Quote from: Dexxtter on October 30, 2013, 03:16:49 PM ---I feel like the level up animation and heal animations got reworked but I can't find it in the patch notes.

--- End quote ---
Yeah, level up animations were extremely noticeable, on not just myself from the sound indication but seeing the burst of light coming from a lane enemy makes it a lot easier than keeping track.

Come to think of it the health effects did seem stronger than normal when I played Taric.

Last hitting also seems to have a stronger indication. Sounds a lot more rewarding too. Like you did something good.

None of this was in the patch notes though, and it's not the first time they played sneaky devils and threw in new fancy effects without mention.

Edit: Also, 1.8 AP ratio + 500/690/865 on Heimer's ult rockets if they all hit a single target. OP.
Aware:
Store is down right as I get on for the event.

played a ranked Hecarim game 13/7/10, adc left after I carried the team from hell.
Unwritten Calender:
just got an unofficial quad with zac. had thornmail which was a heavy contributing factor to it lol
got a double, went in passive as they 'killed' me, thornmail reallllly lowered their lifesteal as they shot my blobs, came back alive, kited them with w and q
Katadeus:

--- Quote from: Unwritten Calender on October 30, 2013, 09:34:13 PM ---just got an unofficial quad with zac. had thornmail which was a heavy contributing factor to it lol
got a double, went in passive as they 'killed' me, thornmail reallllly lowered their lifesteal as they shot my blobs, came back alive, kited them with w and q

--- End quote ---
Thornmail + sunfire
Win game while blobs
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