Blockland Forums > Suggestions & Requests

Mine cart playertype

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Port:


--- Quote from: Plastiware on May 21, 2012, 04:04:25 AM ---Teach me this sorcery.

--- End quote ---

Well, people usually call it scripting.

Plastiware:


--- Quote from: Port on May 21, 2012, 04:05:00 AM ---Well, people usually call it scripting.

--- End quote ---

Screw that, I'm using in-game events.

No, seriously.  Someone make a mine cart player.

Edit: On further in-game inspection, vehicle bots seem to completely ignore movement events when being ridden.  Is there a way around this?

Port:


--- Quote from: Plastiware on May 21, 2012, 04:13:36 AM ---Edit: On further in-game inspection, vehicle bots seem to completely ignore movement events when being ridden.  Is there a way around this?

--- End quote ---

Yes, don't make players control the vehicle, just mount them and make them control their camera orbiting it.

Pompmaker1:

I shall make it. I'm used to making minecraft playetypes anyway.

Plastiware:


--- Quote from: Pompmaker1 on May 21, 2012, 06:55:47 PM ---I shall make it. I'm used to making minecraft playetypes anyway.

--- End quote ---

Woohoo!

I expect you can make it un-controllable?  That way it can follow bot events rather than being driven.

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