| Blockland Forums > Suggestions & Requests |
| Screen vibration output event. |
| (1/3) > >> |
| Isaac Fox:
I am requesting a client output event that makes the player's screen vibrate. The same kind of screen vibration that happens when the player lands on the ground after jumping/falling. There should also be a little slider that adjusts the level of vibration. The minimum being the screen shaking only very lightly, and the maximum being the screen shaking extremely violently. |
| zmaster:
Actually there could be multiple sliders the function takes these arguments: [freqency] [amplitude] [length of time] so we may as well take advantage of all of them |
| Gen. Hothauser:
I feel like there has been a projectile or explosion that is exactly this. |
| Greek2me:
--- Quote from: Gen. Hothauser on May 20, 2012, 09:11:59 PM ---I feel like there has been a projectile or explosion that is exactly this. --- End quote --- HammerExplosion? |
| Gen. Hothauser:
--- Quote from: Greek2me on May 20, 2012, 09:57:59 PM ---HammerExplosion? --- End quote --- Depending on what you are going to use this for, use the LargeTest explosion to shake someone's screen. Unfortunately, if player damage is on in a minigame, then they will be killed by this. I think the other thing i was thinking of was the Shockwave projectile, I'm unsure whether it causes damage or not, but I do believe that it causes the screen to shake. |
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