| Blockland Forums > Suggestions & Requests |
| Screen vibration output event. |
| << < (2/3) > >> |
| SWAT One:
--- Quote from: Gen. Hothauser on May 20, 2012, 09:11:59 PM ---I feel like there has been a projectile or explosion that is exactly this. --- End quote --- I was planning on making an explosion pack of these. |
| Gen. Hothauser:
--- Quote from: SWAT One on May 20, 2012, 11:15:42 PM ---I was planning on making an explosion pack of these. --- End quote --- If the Large, Medium, and Regular Test explosions do cause damage, then you could just remove the damage scripting and leave the vibration effect. |
| Isaac Fox:
I don't want it done by projectiles or explosions. I just want it done via an output event. |
| Fob:
a blackout event where the screen would shrink to the center would also be pretty cool, for example; on activate -> player -> blackout -> circle/square/diamond.. etc so you can do stuff like; on activate -> player -> blackout -> circle/square/diamond.. etc on activate -> player -> changedatablock -> topdown player |
| zmaster:
--- Quote from: Fob on May 21, 2012, 02:24:53 PM ---a blackout event where the screen would shrink to the center would also be pretty cool, for example; on activate -> player -> blackout -> circle/square/diamond.. etc so you can do stuff like; on activate -> player -> blackout -> circle/square/diamond.. etc on activate -> player -> changedatablock -> topdown player --- End quote --- I wish the middle one would be easy with pixel shaders....look to V21 |
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