| Blockland Forums > Modification Help |
| PyBLS (Blockland Save File Library for Python) |
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| Ipquarx:
I mean, what could this be used for, it doesn't look like it does anything but randomly generating bricks and then saving them... |
| Brian Smithers:
--- Quote from: Ipquarx on May 21, 2012, 08:12:15 PM ---I mean, what could this be used for, it doesn't look like it does anything but randomly generating bricks and then saving them... --- End quote --- It makes making valid BLS files much loving easier. Instead of writing out a ton of this stupid file writing code, you can just initalize the object, use obj.addBrickLine(self,ui,pos,angle,baseplate,color,prnt,fx,shapefx,raycasting,colliding,rendering,owner) and to write it just do obj.finish(), and it automatically does the rest. :| |
| Ipquarx:
Or just build it cuz thats alot easier |
| Brian Smithers:
--- Quote from: Ipquarx on May 21, 2012, 08:17:11 PM ---Or just build it cuz thats alot easier --- End quote --- or maybe you don't really understand the concept of oh i dont know this is in another language for script generated saves? Unless you can build that... |
| Ipquarx:
I understand the concept, but it seems it has no use besides generating the save, what about the bricks? |
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