Author Topic: Mechwarrior Pack: STILL ALIVE  (Read 9186 times)

I could get them working ingame if you don't mind having a bunch of mountable playertype mechs.
Would just be temporary of course, but it would be a start.

I could get them working ingame if you don't mind having a bunch of mountable playertype mechs.
Would just be temporary of course, but it would be a start.
That would be fine.
I have been busy lately so this is a no progress bump

I could get them working ingame if you don't mind having a bunch of mountable playertype mechs.
Would just be temporary of course, but it would be a start.
Let's do it then.

Worked on Thanny today.

Upper torso is basically done.






I'm not too sure about the Thanatos' arms. They seems slightly too close to the torso, and missile pod should be bigger IMO.

The rest of the model is good though. The torso especially is perfect ~

« Last Edit: June 06, 2012, 12:24:22 AM by alpha16 »


As much as i want to see these done, i think i may just wait for three years, come back, then download them.
(Better not take long)

Finished resizing legs after my first attempt.

Thannys done.

First attempt:



Final piece:




Ed1:


Fixed the Missile Box

« Last Edit: June 10, 2012, 06:43:06 PM by SilentNinja45 »

I'm sorry but those legs are still rather small, unless it's just the hips/legs base makes them look that way, being as fat as it is.

Should be the same width than the torso:



The rest of the model is great though.

I think I fixed that..?





Anywhoo,

le Urbanmech:



eis ugly cause of basis image:



roosterpit and sensor array