| Blockland Forums > Modification Help |
| Set Node color compatible model |
| (1/2) > >> |
| zmaster:
I was wondering how to rig/name a player model so I have the ability to set the colors and decals of the head/body/etc using the player.setNodeColor(String [node], ColorF [color]) |
| MARBLE MAN:
$pref::Avatar::BODYPARTColor = "# # # #"; $Pref::Avatar::BODYPART = "0"; |
| Port:
--- Quote from: MARBLE MAN on May 24, 2012, 06:16:06 PM ---$pref::Avatar::BODYPARTColor = "# # # #"; $Pref::Avatar::BODYPART = "0"; --- End quote --- Sigh. No. |
| zmaster:
found a workaround. But if anyone does know how it would be great for others/effieciency |
| Darkness ZXW:
I was wondering this for a hat once. From what people have told me it's easier to just have it be one color |
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