Blockland Forums > Modification Help
Set Node color compatible model
zmaster:
I was wondering how to rig/name a player model so I have the ability to set the colors and decals of the head/body/etc using the player.setNodeColor(String [node], ColorF [color])
MARBLE MAN:
$pref::Avatar::BODYPARTColor = "# # # #";
$Pref::Avatar::BODYPART = "0";
Port:
--- Quote from: MARBLE MAN on May 24, 2012, 06:16:06 PM ---$pref::Avatar::BODYPARTColor = "# # # #";
$Pref::Avatar::BODYPART = "0";
--- End quote ---
Sigh. No.
zmaster:
found a workaround.
But if anyone does know how it would be great for others/effieciency
Darkness ZXW:
I was wondering this for a hat once. From what people have told me it's easier to just have it be one color