| Blockland Forums > Suggestions & Requests |
| Client Event GUI + Do Events + Client Wrench |
| << < (3/5) > >> |
| jes00:
--- Quote from: Nexus on May 24, 2012, 07:53:28 PM ---you can, --- End quote --- How? |
| MARBLE MAN:
--- Quote from: jes00 on May 24, 2012, 07:54:41 PM ---How? --- End quote --- ....... Back on topic please This isnt "Help - How to trigger server stuff from client" |
| jes00:
--- Quote from: MARBLE MAN on May 24, 2012, 08:02:25 PM ---....... Back on topic please This isnt "Help - How to trigger server **** from client" --- End quote --- This is on topic, it's discussing how it's made. |
| Nexus:
--- Quote from: jes00 on May 24, 2012, 07:54:41 PM ---How? --- End quote --- gj snipping the part that answers your question, lol events are basically a shorthard form of script |
| phflack:
do events have been made before, but you can do the same thing with VCE input>self>VCE_ifvalue[1][==][1][1 2] onvariabletrue>player>kill onvariabletrue>player>instantrespawn |
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