| Blockland Forums > Suggestions & Requests |
| OnVehicleTouch |
| (1/1) |
| MARBLE MAN:
I searched it on RTB and on these forums.. It turns out that someone made it, and it worked... Could someone make this again?? |
| Plexious:
Use zone events. |
| MARBLE MAN:
--- Quote from: Plexious on May 24, 2012, 07:17:00 PM ---Use zone events. --- End quote --- datablock fxDTSBrickData(TronnedVehicleBrickData) { brickFile = "./2xCube.blb"; category = "Baseplates"; subCategory = "Cube"; uiName = ""; }; Make that a zone brick that kills people in vehicles + the vehicle when it spawns... and i will accept your idea |
| Treynolds416:
You are only making minor changes to the tron script, but you somehow need help for every little thing... |
| MARBLE MAN:
--- Quote from: Treynolds416 on May 24, 2012, 07:53:01 PM ---You are only making minor changes to the tron script, but you somehow need help for every little thing... --- End quote --- I have already made it kill players.. function TronnedVehicleBrickData::onPlant(%data, %obj) { %obj.enableTouch = true; %enabled = 1; %delay = 0; %inputEvent = "OnPlayerTouch"; %target = "Player"; %outputEvent = "Kill"; %obj.addEvent(%enabled, %delay, %inputEvent, %target, %outputEvent); } I left some functions out Also, I know that I am editing stuff to make it what i want - STFU about it If you say no, I will simply ignore your posts |
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