| Blockland Forums > Suggestions & Requests |
| onPlayerKillPlayer - detects if you killed someone. |
| (1/2) > >> |
| ScratchTehEPICSpaceDude:
An event that detects when you killed someone. |
| Altiris:
I guess its possible but I think this would work better with a team name, like for games where there is only one person on the team. Otherwise I think it would be kind of difficult. |
| ScratchTehEPICSpaceDude:
I really need it. :( |
| Corbiere:
What do you need it FOR? If it's detecting whether someone has murdered someone, then set the score within a minigame for killing a player to 1 and: --- Code: ---- Onplayertouch - Self - VCE_ifValue - <var:cl:score> - >= 1 - Onvariabletrue - [Events] --- End code --- |
| Port:
--- Quote from: Corbiere on May 26, 2012, 10:39:46 AM ---What do you need it FOR? If it's detecting whether someone has murdered someone, then set the score within a minigame for killing a player to 1 and: --- Code: ---- Onplayertouch - Self - VCE_ifValue - <var:cl:score> - >= 1 - Onvariabletrue - [Events] --- End code --- --- End quote --- "Onplayertouch" is the problem here. |
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