Author Topic: Versions to Versions  (Read 49040 times)

v91
All Hell breaks loose.

v92
False alarm

Repaired the kompressor

V93:

Fixes bugs but then develops a huge bug which forgets up the graphics on Radeon card things

v94
Riddler datablock added

v95
Fixed graphics bug that caused all textures to show up as gay research


v97-Fixed the bug where v96 came with nothing
-added new playertype
-added more character customize options
-added 2 new slate maps, Slate Christmas, and Slate Hell
-banned all players with names that began with a name beginning in anything other than A, B, C, or D
-Removed Herobrine
« Last Edit: May 25, 2012, 04:14:36 PM by Dr.shoe... »

v98

Removed events and datablocks to save resources and simplify the code.

v99
Game redesigned to run on a potato instead of traditional processors
All forms of destruction removed due to Australian lawsuit: All players are unkillable and bricks cannot be removed or
cleared, ever.
All players must watch a five minute ad for war bonds when starting up the game.
Blockland Launcher Launcher introduced, to assure no one edits the Blockland Launcher.

v100

Due to the popular demand and insufficient funds we had to shut down blockland 2.

Thank you for playing this game for so long, but every game has to shut down at one point.
Unfortunately, this is the time where blockland 2 has to shut down, goodbye everybody and thank you for playing this game.

v101, We were mistaken, we have continued blockland 2.

Fixed several bugs that got in the dining room.

V102

Fixed players begging for V102.

V103
Upgraded to Torque 3D 1.2
Everything is brown

V104

- Manifest resorted to make it cool

- New .blb files

- Special mods made default for Blockland 2

V106

- V105 does not want to play today

- added terrains and shadows

- rainbow golden wrench