| Blockland Forums > Suggestions & Requests |
| Trench TDM Overhaul |
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| Treynolds416:
--- Quote from: Tudoreleuu on May 26, 2012, 06:09:22 AM ---Depends on wether players are handicapped or not. --- End quote --- Let me tell you right now; players are handicapped. Always. |
| Corbiere:
The colour thing would be nice, but I'm not sure breaking down free-floating blocks would be practical, given that Trench TDMs use a LOT of blocks to make a fairly small construction, and that could cause substantial lag/FPS drops |
| Tudoreleuu:
--- Quote from: Corbiere on May 26, 2012, 10:32:53 AM ---The colour thing would be nice, but I'm not sure breaking down free-floating blocks would be practical, given that Trench TDMs use a LOT of blocks to make a fairly small construction, and that could cause substantial lag/FPS drops --- End quote --- Not fakekill. I was thinking in the terms of dropping the bricks as one salvage-gamemode style drop which will instantly add the number of dirt that fell to your inv when you pick it up. |
| fred da kiko:
dropping bricks would forget up tunnels, you would have to make blocks check for support blocks near them. |
| MARBLE MAN:
Reasons this might not work: 1. No more tunnels 2. No more houses with windows/doors unless colored transparent 3. People griefing 64x cubes from below making pits above... Ways to fix the reasons this might not work: 1. using the willcausechainkill function to see if it will/willnot make the brick above fall 2. Making the brick not fall if there are at least 3 bricks adjacent to it 3. make all grey dirt bricks not fall/be reinforcers for walls |
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