| Blockland Forums > Suggestions & Requests |
| Player_Gun |
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| Port:
--- Quote from: phflack on May 27, 2012, 12:14:02 PM ---so, what is that supposed to even mean? what are you saying? --- End quote --- --- Quote from: Duhman115 on May 27, 2012, 10:40:27 AM ---Player says /gun x. Player turns into a gun and mounts x's hand. x now has the gun, Player. Player is the gun, so Player shoots and turns the gun himself. --- End quote --- |
| Mushroom man:
--- Quote from: Port on May 27, 2012, 12:29:41 PM --- --- End quote --- How you understood that is beyond me. |
| Awdax:
There is Player 1 and Player 2. Player 1 enters /gun Player 2 - if Player 1 and 2 have Full Trust, it will work. Player 1 is changed into a playertype resembling the default Gun, whereas left-clicking will fire the gun (Player 1). Player 1 is mounted to Player 2's hand. I'm guessing the OP wants this to add a twist to cooperative gunplay? Where Player 2 aims, and Player 1 is the gun with a mind of it's own and fires when it needs to. |
| Port:
--- Quote from: Awdax on May 27, 2012, 01:24:41 PM ---There is Player 1 and Player 2. Player 1 enters /gun Player 2 - if Player 1 and 2 have Full Trust, it will work. Player 1 is changed into a playertype resembling the default Gun, whereas left-clicking will fire the gun (Player 1). Player 1 is mounted to Player 2's hand. I'm guessing the OP wants this to add a twist to cooperative gunplay? Where Player 2 aims, and Player 1 is the gun with a mind of it's own and fires when it needs to. --- End quote --- OP wants Player 1 (the gun) to aim, however that isn't possible unless we use a bot/player scripted to act like a weapon instead of a weapon. |
| Masterlegodude:
I'm not sure i see the usefulness of this idea, what is the point exactly? |
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