Blockland Forums > General Discussion
[THEORY] Shifting Spawns and Capture Points
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Treynolds416:

--- Quote from: Darkness ZXW on May 28, 2012, 05:10:32 PM ---I suggested this to someone, and we both agreed it would lag the game to stuff.

--- End quote ---
Well then both of you are wrong
300spartan:

--- Quote from: Darkness ZXW on May 28, 2012, 05:10:32 PM ---I suggested this to someone, and we both agreed it would lag the game to stuff.

--- End quote ---
Yeah, no.

So if this was true, you'd load bricks once and the server would lag straight for a long time after. That doesn't really happen, does it?

This is basically just loading small amounts of bricks. If you kept it small, something like 100 bricks would still retain its main function. It wouldn't lag (if it would, it would be entirely minimal). So yeah, that's off. And who's that someone?
Darkness ZXW:
Ipquarx. It was a different amount, such as one whole TDM map removed and another replaced. 20000 brick saves. loading small things like that would run smoothly.
Treynolds416:
I don't see how it would lag any more than the default load and clear functions
The Brighter Dark:

--- Quote from: Greek2me on May 28, 2012, 12:33:03 AM ---If you use Slayer you could simply shift the spawn colors and cause everyone to spawn in a different build.

--- End quote ---
Lol how have I not thought this!
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