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[THEORY] Shifting Spawns and Capture Points

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Tudoreleuu:


--- Quote from: Greek2me on May 28, 2012, 12:33:03 AM ---If you use Slayer you could simply shift the spawn colors and cause everyone to spawn in a different build.

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motherofgoodideas.jpg

300spartan:


--- Quote from: Greek2me on May 28, 2012, 12:33:03 AM ---If you use Slayer you could simply shift the spawn colors and cause everyone to spawn in a different build.

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Yeah. I don't know if slayer is going to be used or not, though. I know there are some people who don't prefer it.

And you can shift more than spawns. You could have elements of random map generation with VCE, for example. Every time the round starts, different buildings, hills or places could be randomly chosen. One of some large amount of possibilities.

Big Brother:


--- Quote from: Greek2me on May 28, 2012, 12:33:03 AM ---If you use Slayer you could simply shift the spawn colors and cause everyone to spawn in a different build.

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weaponry would need to be adjusted which is impossible just using slayer :/

Greek2me:


--- Quote from: Big Brother on May 28, 2012, 01:45:01 PM ---weaponry would need to be adjusted which is impossible just using slayer :/

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Depends on how you set the build up. You could just have weapon spawns sitting around. Also, I have a map/build/minigame cycle for Slayer that I still have to finish.

Darkness ZXW:

I suggested this to someone, and we both agreed it would lag the game to stuff.

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