| Blockland Forums > Suggestions & Requests |
| Engine Rendering alteration request: one way occlusion bricks |
| << < (4/6) > >> |
| GEN.Fire Bird:
like so?: http://forum.returntoblockland.com/uploads/images/d068f7c318d7ad881153c8cbf7d047ba.png EDIT: RTB Link: http://forum.returntoblockland.com/dlm/viewFile.php?id=105 |
| zmaster:
not really. the one way mirror actaully gave me the idea the one way mirror is half of what i wanted (being solid on only one side) but you can still see bricks behind it. I was thinking of somthing like a cloaking device. for example: A BA BB __ | __ | __ |_| <-| |_| | -> |_| | B | C the -> indicate the normal direction where A,B, and C are normal bricks and BA and BB are both one way occlusion bricks sombody at point C is looking towards A because both to look at brick C requires looking through both BA and BB brick A is visible however a viewer located at brick C are looking towards brick B, but because it is between the occlusion "Toggles" brick C can be seen seemingly through brick B. If a viewer were located at brick B the viewer would be able to see ALL the bricks (A, B, And C) A viewer located at brick A would see the same thing as a viewer located at brick C |
| GEN.Fire Bird:
the one way is what you are describing(sorta). blocking veiws of bricks, but not the skybox/terrean/etc is impossible, but completly blocking the view is. |
| zmaster:
I have seen this happen in Blockland as a glitch, so it is possible. Doing it on purpose may be another matter. It should be relativly easy to do once shaders come out. It could also be done in the source code. I do know for a fact with current script methods/vars/etc it cannot be done. just getting ideas ready for V21 :nes: |
| Planr:
this would be so awesome, now we can have true klingon ships :cookieMonster: |
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