| Blockland Forums > Modification Help |
| A stupid question regarding fetching the Category name |
| << < (4/5) > >> |
| Xalos:
--- Quote from: Greek2me on June 03, 2012, 10:51:24 AM ---Here is a better method to get the host's ID, since this works on LAN servers as well. --- Code: ---function getBlocklandID() { if($Server::LAN) return 999999; else return getNumKeyID(); } --- End code --- --- End quote --- Because all LAN BL_IDs are 999999 for some reason. :v |
| Greek2me:
--- Quote from: Xalos on June 03, 2012, 11:25:03 AM ---Because all LAN BL_IDs are 999999 for some reason. :v --- End quote --- No, don't go and change the code that I posted. --- Code: ---function getBlocklandID() { if($Server::LAN) return getLAN_BLID(); else return getNumKeyID(); } --- End code --- getLAN_BLID() is a default function and is the proper way to do it, in case Badspot ever changes the LAN ID from 999999. |
| Randomness:
I think now comes the moment of truth; something that has been bothering me since Day 1 of this programming project. Some of the custom bricks in this add-on use "trigger" datablocks. (aka you walk on them and they activate) I've been having a problem where when you load these bricks, they do not load their respective triggers. This is a problem also seen in the dead CityRPG mode, but now Im having this issue too. Is there any hope of fixing this? |
| Ipquarx:
Yes, you can package the plant function for a specific brick datablock and have it create the trigger. |
| elm:
Package onloadplant not onplant. |
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