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WarZ - a Minecraft server I'm working on

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ultimamax:

Is there going to be map borders? If not, I don't think leaving will be a problem, as long as you don't incorporate dynmap

Daedalus:


--- Quote from: DontCare4Free on June 03, 2012, 06:51:35 PM ---Unless you use spout together with a mod to push the TP, yes.

--- End quote ---
Yeah, I'm not gonna use Spout.

--- Quote from: 16-Bit on June 03, 2012, 08:42:00 PM ---Didn't you host a faction Server?
This is going to be good!

--- End quote ---
No, I've never hosted a server. I've been a mod on lots, though.

--- Quote from: ultimamax on June 03, 2012, 09:31:04 PM ---Is there going to be map borders? If not, I don't think leaving will be a problem, as long as you don't incorporate dynmap

--- End quote ---
Uhhh, I think I might cap the map at ~20000 blocks so people can actually fight, but yeah I won't have dynmap

Skip:


--- Quote from: Daedalus on June 04, 2012, 12:10:57 AM ---Uhhh, I think I might cap the map at ~20000 blocks so people can actually fight, but yeah I won't have dynmap

--- End quote ---
You mean like, map size being 20000x20000?
That's awfully large, unless you plan on having a hundred or so regulars.

Daedalus:


--- Quote from: Skip on June 04, 2012, 12:11:54 AM ---You mean like, map size being 20000x20000?
That's awfully large, unless you plan on having a hundred or so regulars.

--- End quote ---
I meant as the final cap. We plan on having ~50 or so regulars eventually, if we can.
To start off, I'll cap the map at a lower size. Maybe I'll scale up to around 10000x10000 eventually.

ultimamax:


--- Quote from: Daedalus on June 04, 2012, 12:15:24 AM ---I meant as the final cap. We plan on having ~50 or so regulars eventually, if we can.
To start off, I'll cap the map at a lower size. Maybe I'll scale up to around 10000x10000 eventually.

--- End quote ---
I typically go really loving far.
really far
like, in 5 digits.
If there are more people like me, maybe you could keep it at 20k constant? I hope I'm not asking too much.

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