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Help with making sounds
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SPooK:
Try changing the server.cs to this.

--- Code: ---datablock AudioProfile(ButtonSCP_Sound)
{
filename = "./ButtonSCP.wav";
description = AudioClosest3d;
  preload = false;
};

datablock AudioProfile(DoorCloseSCP_Sound : ButtonSCP_Sound)
{
filename = "./DoorCloseSCP.wav";
};

datablock AudioProfile(DoorOpenSCP_Sound : ButtonSCP_Sound)
{
filename = "./DoorOpenSCP.wav";
};

datablock AudioProfile(Horror3SCP_Sound : ButtonSCP_Sound)
{
filename = "./Horror3SCP.wav";
};

datablock AudioProfile(Horror4SCP_Sound : ButtonSCP_Sound)
{
filename = "./Horror4SCP.wav";
};

datablock AudioProfile(Horror7SCP_Sound : ButtonSCP_Sound)
{
filename = "./Horror7SCP.wav";
};

datablock AudioProfile(Shoot2_Sound : ButtonSCP_Sound)
{
filename = "./Shoot2.wav";
};

--- End code ---

I am no expert. But that has seemed to work for me in the past.
Darksaber530:

--- Quote from: SPooK on June 04, 2012, 06:34:51 PM ---Try changing the server.cs to this.

--- Code: ---[b]datablock AudioProfile(ButtonSCP_Sound)
{
filename = "./ButtonSCP.wav";
description = AudioClosest3d;
  preload = false;
};[/b]
datablock AudioProfile(DoorCloseSCP_Sound : ButtonSCP_Sound)
{
filename = "./DoorCloseSCP.wav";
};

datablock AudioProfile(DoorOpenSCP_Sound : ButtonSCP_Sound)
{
filename = "./DoorOpenSCP.wav";
};

datablock AudioProfile(Horror3SCP_Sound : ButtonSCP_Sound)
{
filename = "./Horror3SCP.wav";
};

datablock AudioProfile(Horror4SCP_Sound : ButtonSCP_Sound)
{
filename = "./Horror4SCP.wav";
};

datablock AudioProfile(Horror7SCP_Sound : ButtonSCP_Sound)
{
filename = "./Horror7SCP.wav";
};

datablock AudioProfile(Shoot2_Sound : ButtonSCP_Sound)
{
filename = "./Shoot2.wav";
};

--- End code ---

I am no expert. But that has seemed to work for me in the past.

--- End quote ---
You r gunna need that on ALL of them :P
Darksaber530:
I tried to make it bold :P

--- Quote from: SPooK on June 04, 2012, 06:34:51 PM ---Try changing the server.cs to this.
datablock AudioProfile(ButtonSCP_Sound)
{
   filename = "./ButtonSCP.wav";
   description = AudioClosest3d;
    preload = false;
};
datablock AudioProfile(DoorCloseSCP_Sound : ButtonSCP_Sound)
{
   filename = "./DoorCloseSCP.wav";
};

datablock AudioProfile(DoorOpenSCP_Sound : ButtonSCP_Sound)
{
   filename = "./DoorOpenSCP.wav";
};

datablock AudioProfile(Horror3SCP_Sound : ButtonSCP_Sound)
{
   filename = "./Horror3SCP.wav";
};

datablock AudioProfile(Horror4SCP_Sound : ButtonSCP_Sound)
{
   filename = "./Horror4SCP.wav";
};

datablock AudioProfile(Horror7SCP_Sound : ButtonSCP_Sound)
{
   filename = "./Horror7SCP.wav";
};

datablock AudioProfile(Shoot2_Sound : ButtonSCP_Sound)
{
   filename = "./Shoot2.wav";
};


I am no expert. But that has seemed to work for me in the past.

--- End quote ---
You r gunna need that on ALL of them :P
Darksaber530:
Sorry for triple post
SPooK:
I got this from an Alarm sound pack. This is how it was formatted and it was for all the sounds. It works fine.
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