| Blockland Forums > Modification Help |
| Auto Falling Plates code not making plates fall. |
| (1/6) > >> |
| adam savage:
I am trying to make a Falling Plates similar to DAProg's. put the PlatesFall function is broken. --- Code: ---function PlatesFall(%id) { ColorMessage(%id); %groupCount = MainBrickGroup.getCount(); for(%i = 0; %i < %groupCount; %i++) { %brick = MainBrickGroup.getObject(%i); %dataname = %brick.GetDataBlock().GetName(); %color = %birck.GetColorID(); if(%dataname $= brickFallingPlateBaseData && %color == %id) { %brick.schedule(3000,"Fall"); } if(%dataname $= bricklight1x1BaseData || %dataname $= bricklight1x2BaseData) { %brick.SetColor(%id); } } } --- End code --- "Fall" is an event I made for the plates. The brick1x1/1x2lightbaseData and brickFallingPlateBaseData are custom bricks. ColorMessage works fine. |
| Port:
I can understand that you can have problems at programming logic, but you appear to have issues with your overall logic too. Did you even look through the code before posting? |
| Treynolds416:
I think it's funny how he can't even spell brick |
| Wordy:
--- Quote from: Treynolds416 on June 03, 2012, 09:15:58 AM ---I think it's funny how he can't even spell brick --- End quote --- simple mistakes dude |
| Ipquarx:
You have a couple of syntax errors and large holes in your logic. |
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