| Blockland Forums > Modification Help |
| When A Player Steps Off A Brick |
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| jes00:
How can I detect when a player is no longer in contact with a brick? |
| Port:
Either use zones or a schedule which is cancelled and rescheduled every time you touch a brick. |
| jes00:
--- Quote from: Port on June 04, 2012, 09:20:45 AM ---Either use zones or a schedule which is cancelled and rescheduled every time you touch a brick. --- End quote --- This is coding help, not eventing. --- Quote from: Port on June 04, 2012, 09:20:45 AM ---or a schedule which is cancelled and rescheduled every time you touch a brick. --- End quote --- Explain please. |
| Port:
--- Quote from: jes00 on June 04, 2012, 09:42:18 AM ---This is coding help, not eventing. --- End quote --- Zones are not events. --- Quote from: jes00 on June 04, 2012, 09:42:18 AM ---Explain please. --- End quote --- function fxDTSBrick::stopTouch( %this, %pl ) { // do something } When %pl (player) touches %obj (brick): [*] cancel( %obj.stopTouch[ %pl ] ); [*] %obj.stopTouch[ %pl ] = %obj.schedule( tolerance, "stopTouch", %pl ); |
| jes00:
--- Quote from: Port on June 04, 2012, 09:45:01 AM ---Zones are not events. --- End quote --- Care to explain? |
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