| Blockland Forums > Modification Help |
| How do you load maps/builds via script? |
| << < (2/4) > >> |
| Mold:
Put MissionCleanup.ChainDeleteAll();changeMap(MAPNAME); in script |
| Lugnut:
where mapname is probably a one-word string adjustableplate slate bedroom |
| Port:
--- Quote from: Lugnut1206 on June 05, 2012, 01:21:38 PM ---where mapname is probably a one-word string adjustableplate slate bedroom --- End quote --- for Bedroom, it's fileBase("Add-Ons/Map_Bedroom/bedroom.mis") so yeah base filename of .mis file |
| Lugnut:
i was wondering what defined it |
| Treynolds416:
--- Quote from: Port on June 05, 2012, 01:26:12 PM ---for Bedroom, it's fileBase("Add-Ons/Map_Bedroom/bedroom.bls") so yeah base filename of .mis file --- End quote --- ?? |
| Navigation |
| Message Index |
| Next page |
| Previous page |