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One million bricks.
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Treynolds416:

--- Quote from: Gambsy on June 06, 2012, 11:32:29 AM ---yup :P

--- End quote ---
This is so everyone else on the topic knows, you cannot ghost more than 256k objects. They can be there, and they can exist, but if you ghost more you will crash.
Gambsy:

--- Quote from: Treynolds416 on June 06, 2012, 11:34:53 AM ---This is so everyone else on the topic knows, you cannot ghost more than 256k objects. They can be there, and they can exist, but if you ghost more you will crash.

--- End quote ---

we got to about 290k~ before they didn't start to render


"if you ghost more you will crash." - if this was so then the number of bricks in the server would be substantially lower...
Port:
[*] start dedicated server
[*] for loop with range 999999
[*] inner contained for loop with range 999999
[*] create brick inside previously mentioned loop
[*] suddenly 999998000001 bricks
Treynolds416:

--- Quote from: Gambsy on June 06, 2012, 11:36:37 AM ---"if you ghost more you will crash." - if this was so then the number of bricks in the server would be substantially lower...

--- End quote ---
No it wouldn't

Plenty bricks can exist, but the current engine cannot handle more than 256k ghosted bricks
Gambsy:

--- Quote from: Treynolds416 on June 06, 2012, 11:47:23 AM ---No it wouldn't

Plenty bricks can exist, but the current engine cannot handle more than 256k ghosted bricks

--- End quote ---

yes but you said it would "crash" at over that limit. Clearly it doesn't
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